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***
(Technically,
these players are not {officially} GM's. I did that as a sort of honorary
tribute.
These WERE the TWO VERY BEST PLAYERS
... OF THAT
TIME!! {In the world.}
The ratings are simply estimates. Chess-Metrics
does not even give a rating for
MacDonnell
until 1862. {2522, # 8 in the world.} La Bourdonnais is not even listed!!)
Click HERE to see an explanation of the symbols I use.
One of the first great chess games.
Its a visionary game by LaBourdonnais,
who uses ideas that were
clearly far,
far ahead of his time. It is also one
of the ultimate games for showing off
the strong center
and the power of
mobile, passed-pawns.
This game alone serves as a lasting
testament to LaBourdonnais's skill.
(His "Immortal Game." ??)
Fox and James, (in their book, "The Complete Chess Addict");
label this as the 62nd match
game.
(The Mammoth book says this
is the: Fourth Match, the 16th
game - of this epic series.)
This game has been annotated by
practically everyone of any note.
(Who ever played the game of chess.)
The entire list is too long, but a
partial list is most impressive:
Mason, Staunton, Morphy,
W. Steinitz,
Lasker, Botvinnik & Flohr, Horowitz,
Chernev, Soltis, Huebner, etc. And
many
have not annotated this game
correctly or objectively. Hopefully my
voice in this group will at least
be
coldly objective. All my work has
been meticulously checked by the
computer. I have also taken
into
account the fact of the time when this
game was played - an era before chess
clocks, before
opening books, before
databases and before computers.
(I think many are overly harsh when
commenting on these older games.
I have also taught this game to
students many times, especially
over
the Internet. Hopefully this experience
has given me more insight into
this game than the
average player.)
My analysis is my own, but my
primary source of reference
for this game was the excellent
book:
(The Mammoth Book of) "The World's Greatest
Chess Games,"
by GM John Nunn, GM John Emms, and also FM Graham Burgess.
(Copyright 1998.)
1.e4
c5; 2.Nf3
Nc6; 3.d4
cxd4; 4.Nxd4
e5!?;
{Diagram?}
Black strongly attacks the center.
This move was condemned by dozens of writers. (Mason, for example.)
But Black anticipates a modern form
of the Sicilian very much in vogue
in the former U.S.S.R.
during the
period, 1980-1995.
(Kalishnikov Sicilian.) {It is still being played today.}
[ More usual is: 4...e6!?; "~" ].
5.Nxc6?!, (Maybe - '?')
{Diagram?}
White exchanges, probably thinking
he is avoiding losing time by moving
the Knight yet again.
But this move
is wrong for many reasons - the
most important of which is that
Black's center has been
greatly
strengthened.
(White no longer has the d5-square
as an outpost, as he normally would.)
'?!' - GM J. Nunn, GM J. Emms, and FM Graham Burgess.
'?' - GM Robert Huebner. (La Palimede)
[ Better was the continuation: 5.Nb5
d6; {Diagram?}
The most commonly seen
continuation for Black at this
point.
***
(The continuation:
5...a6!?; 6.Nd6+
Bxd6; 7.Qxd6
Qf6!; "~" {Diagram?}
is a line known as .......
"The Lowenthal Sicilian." (ECO Code = B32.)
It is very complicated and even
somewhat bizarre. But both of
the very popular writers,
GM Andy
Soltis and IM Jeremy Silman; have
written books recommending this
line as very good for Black.).
***
An now the move/continuation:
6.c4!?, {Diagram?}
has been used hundreds of
times at the
master level. (See A. Karpov - G.
Kasparov; their second World Championship Match;
Game # 16, Moscow/RUS/1985; for a similar
example.)
(Also playable is: 6.N1c3!?, "+/=")
Now a 'book' line is:
6...Be7; 7.N1c3
a6; 8.Na3
Be6; 9.Be2, {Diagram?}
One of my older books stopped
here, and said White is a little
better in this position.
(White could also play the move: 9.Be3!?, {Diagram?} with fairly good play.)
9...Bg5!?; {Diagram?}
Black rids himself of his dark-
squared Bishop,
as possibly
a bad piece in the ending.
(Also playable was: 9...Nf6!?; {Diagram?} with a fair position for Black.)
10.Nc2
Bxc1; 11.Rxc1
Nf6; 12.0-0
0-0; {Diagram?}
This far, both sides have
developed
normally.
Now White should simply play
the move, 13.b3,
"+/=" {Diag?} with a small advantage.
This was originally some analysis
I had done more than ten years
ago. (Circa, 1987.) {A.J.G.}
But this actually occurred in
the encounter: B. Krieman - P. Moulin;
Manhattan C.C. International, New York/N.Y./USA/1995.
(Source ChessBase's
on-line games database.)
White won a nice game. ].
5...bxc6; {Diagram?}
The correct move, recapturing
towards the center.
[ Inferior is:
5...dxc6?!; 6.Qxd8+
Kxd8; 7.Bc4,
{Diagram?}
(White has the initiative.);
when White's development
will be easier
and freer than Black. ].
6.Bc4!?, ('!') {Diagram?}
White develops a piece, controls
the central square d5, and tries
to prevent Black from playing
the freeing advance, ...d5. (He also avoids the pin ...
6.Nc3!?, Bb4; etc.)
[ Perhaps a playable alternative
was the move: 6.c4!?, {Diagram?}
setting up a pawn
structure similar to the "Maroczy Bind."
].
All of Black's moves in this opening
are extremely accurate - even by
modern standards - and
could
(possibly) all be given an exclam.
6...Nf6; {Diagram?}
Black naturally develops.
***
[ This move does all 4 of the basic
opening principles:
# 1.) Controls the center;
# 2.) Develops a piece;
# 3.) Prepares castling;
# 4.) Attacks/defends the basic
material balance. (square control) ].
The trick to playing a good opening
is to find the move which does as
many of each of the above
principles
... EVERY
TIME YOU MOVE!!!
***
[ Less ambitious was:
6...d6!?; 7.0-0,
"=" {Diagram}
with an approximately equal
position here. ].
7.Bg5!?, {Diagram?}
"Pin and win," said Reinfeld. (But this could be premature.)
This move is probably not the best.
After ...Be7; Black will now threaten
...Nxe4;
(winning at least a pawn) at
some point. Beware of pins that are
not well thought-out!
Nunn, Emms and Burgess make no comment at this juncture.
[ White should probably play: >
7.Nc3
Bb4; 8.Qd3
d5!; 9.exd5
cxd5; 10.Bb5+
Bd7;
11.Bxd7+
Qxd7; 12.0-0
0-0; "~" {Diagram?}
but Black has no worries here.
(Maybe the second player is
already a tiny bit better here?).
Maybe: 7.Qe2!?, "=" {Diagram?} was playable here? ].
7...Be7; {Diagram?}
A simple developing move that
prepares King-side castling.
(It also is useful because it breaks
the pin on the Knight.)
[ Playable was: 7...Rb8!?; "~" ].
8.Qe2!?, (hmmm) {Diagram?}
White still wishes to avoid the
pin, yet this move is not well
thought out. Once Black plays
...d5;
White will retreat the
Bishop. Then the White Queen
will be exposed on the a6-f1
diagonal.
This move was roundly
condemned
by Nunn, Emms & Burgess, yet I
think White's difficulties
mostly stem
from his inaccurate fifth move.
'?!' - Nunn, Emms, and Burgess.
(W. Steinitz also criticized this move.)
[ Definitely the best line for White was: 8.Bxf6!
Bxf6; 9.Nc3,
"~" {Diagram?}
when the damage has been
minimized. ].
8...d5!; {Diagram.}
Black immediately breaks in
the center ... and gains a
tempo (on the B on c4) as well.
[ Black could also play: 8...0-0; {Diagram?} but this could transpose back to the game. ].
9.Bxf6!?, {Diagram?}
White dumps his Bishop on g5,
so as not to waste any further
time here.
But I am not sure if this was the most accurate line for White.
[ Maybe better was:
9.exd5
cxd5; 10.Bb5+
Bd7; 11.Nc3
d4; "~" {Diagram?}
the current position is unclear,
(Maybe a tiny bit better for Black).
But Nunn, Emms,
and Burgess
analyze this line to a win for
Black. I am not sure if I agree with
all of the moves,
but interested
parties can consult their book for
all of that analysis.
(It runs several pages!!) ].
For the next few moves, both sides
play natural moves and continue
to develop.
9...Bxf6; 10.Bb3
0-0; 11.0-0
a5!; {Diagram.}
The second party here grabs
some more space.
Already Black threatens ...a4;
winning White's Bishop on b3,
and also ...Ba6;
winning the exchange for the 2nd player.
These threats force further positional concessions from White.
I tell all my students that any time
Black is threatening to win this early
in the game,
it is a sure sign something
has gone clearly wrong for White!!
[ A nice try is: 11...Qa5!?;
"~" ].
12.exd5!?, {Diagram?}
This basically hands Black the
center on a silver platter.
Nunn,
Emms, and Burgess do
NOT comment here ... but it is
possible this move could be
inaccurate. ('?!')
[ Also unattractive for White was:
12.Rd1
Ba6; 13.Qh5
g6; "=/+" {Diagram?}
with an advantage for Black.
(But maybe it was better than
the continuation played in the
actual game?) ].
12...cxd5; 13.Rd1
d4; "=/+"
('!') {Diagram?}
Black is already a just little bit
better here, in this position.
(More space and better mobility.)
[ Interesting was: 13...Ba6!?;
"~" {Diagram?} which is unclear.
(Or maybe slightly better for
Black?) ].
White to move here. What move
should be played in this position?
14.c4?!; {Diagram?}
White is striving desperately for
counterplay in this position.
But this move is incorrect. It was
time to go into a "damage control"
mode and play c3,
and perhaps
follow this with Nd2.
(The Nimzovichian concept of
"BLOCKADE.")
I think GM R. Fine was the first to point out that this move was not the best.
'?!' - Nunn, Emms, and Burgess.
[ Better was:
>= 14.c3
a4; 15.Bc2
g6; "~" {Diagram?}
when Black is just a little better
due to his greater control of space. ].
14...Qb6; 15.Bc2
Bb7; {Diagram?}
Black develops his Bishop (a
fianchetto) on a good diagonal.
[ Of course not:
15...Qxb2??; 16.Bxh7+,
"+/-" {Diagram?}
which wins Black's Queen. ].
16.Nd2
Rae8!!; (Truly an
incredible move!) {Diagram?}
Black prepares a big pawn push
in the center, (...g6; ...Bg7; ...f5;
...e4);
and to do this, his Rooks
are best situated on e8 and f8!!!
The average MASTER that I have
shown this position to invariably
plays ...Rfe8.
(The very strong
computer program, Nimzo 8.0,
does not find this move either!
At least after just a couple of
minutes of analysis time.)
This shows that this move by the
great LaBourdonnais is exceptionally
deep and insightful.
It is also a tribute
to his predecessor Philidor who said:
"Pawns are the SOUL of chess!"
(The pawns determine the open lines
and where your play is at. This is what
Philidor meant.)
[ By playing the inaccurate:
16...Qxb2?; 17.Qd3!, {Diagram?}
This looks best.
(17.Bxh7+
Kxh7; 18.Rab1
Qxa2; 19.Rxb7
Qc2; 20.Qf3,
"~"). 17...e4;
18.Nxe4
Bxe4; 19.Qxe4
g6; "=" {Diagram?}
Black has lost all of his advantage.
By playing the move: 16...Rfe8!?; "=/+" {Diagram?} Black only has a small advantage. ].
17.Ne4!?, {Diagram?}
White both attacks the Bishop
on f6, and also tries to blockade
the Black e-pawn.
[ 17.Rab1 ].
17...Bd8!; {Diagram?}
This retreat looks very passive,
especially to many of my beginner
students.
But Black will need
his dark-squared Bishop later!
Black now threatens simply ...f5; blowing White off the board.
[ 17...Bxe4;
18.Qxe4
g6; "~" {Diagram?}
The position is unclear. ].
18.c5, {Diagram?}
This is virtually forced.
[ If 18.Re1!? f5; "/+" {Diagram?} and Black is clearly better. ].
Black's next move sets up a
powerful battery against the
White King.
18...Qc6; {Diagram?}
Black has to move the Queen!
(And now if White moves his Knight,
Black mates at g2.).
19.f3, {Diagram?}
This is virtually (positionally)
forced and also accomplishes
a couple of good things.
Black's mating threats against the
g2-square are at least temporarily
blocked.
And White impedes the
advance of Black's pawns.
(At least for the moment.)
[ 19.Qc4!? ].
19...Be7;
{Diagram?}
Black had to stop Nd6.
20.Rac1
f5!!; {Diagram?}
"Black immediately begins the decisive
advance. Note that he spends no time
on prophylaxis
against White's queen-
side play, confident in the fact that
his pawn storm will sweep
everything
from its path." - Nunn, Emms, and Burgess.
A case of a complete
in-congruency:
after praising this move to the skies,
Nunn, Emms, and
Burgess do NOT award this move a single exclam!
As Black is willing to sacrifice a
great deal
of material in these lines,
I do not think the double-exclam is
out of line at all. Additionally, Black
is demonstrating an idea, (a sacrifice
for a pawn roller); that is brand-new
for that period.
21.Qc4+
Kh8!; {Diagram?}
Black's King is safest in the corner
here.
This move is also preparing
an exchange sacrifice.
'!' - Nunn, Emms, and Burgess.
[ If 21...Qd5!?; 22.Bb3!?; "~" {Diagram?} and the position is murky.].
22.Ba4
Qh6; 23.Bxe8!?,
{Diagram?}
(Maybe - '?!')
White grabs the material, maybe
thinking he is now winning.
(One
can hardly blame him!)
But this move is probably premature.
'?!' - Nunn, Emms, & Burgess.
[ Nunn, Emms, and Burgess analyze the following line,
(Which is probably just a
little
better than the game.):
>= 23.Nd6
Bxd6; 24.Bxe8
Bc7; 25.c6
e4; 26.g3[]
Qe3+;
27.Kf1
Qxf3+; ("=/+")
{Diagram?} Black is clearly just a little
better here.
(Their analysis
is very complex and very deep.
And it ends in mate for Black!) ].
23...fxe4; 24.c6
exf3!; (Maybe - '!!')
{Diagram?}
The basic idea here is that Black
rips up the Pawn shield in
front of the White King.
'!' - Nunn, Emms, & Burgess.
But it takes courage
(and foresight) to play this
move when you are down in material,
...
and with another piece hanging
as well! (Maybe a double-exclam move?)
25.Rc2[]; ('!') (box)
{Diagram?}
This appears to be forced.
(It also shows that MacDonnell was an excellent defender!)
[ White loses quickly after taking the Bishop on b7: 25.cxb7?
Qe3+; 26.Kh1
fxg2+;
27.Kxg2
Rf2+; 28.Kg1
Rf5+!; 29.Kh1
Qf3+; 30.Kg1
Rg5#.
{Diagram?}
Very nice ... and very
efficient!
Also bad for White is: 25.gxf3?
Qe3+; 26.Kg2
Qxf3+; 27.Kg1
Rf5!; {Diagram?}
and Black has a mating attack. ].
25...Qe3+; 26.Kh1!?,
{Diagram?}
White tries to hide the King
in the corner here.
But this could be a slightly inferior defense here.
But
GM John Nunn, GM
J. Emms, & FM Graham Burgess ...
make no comment here at this point!
[ Maybe better than the game was:
>= 26.Rf2!
Ba8!; "=/+" {Diagram?}
when Black has a small edge. (Or
perhaps 26...Bc8!?)
].
26...Bc8!?; ('!') {Diagram?}
This is good here, (and probably
winning); but ...
Black could have also
played the move, 26...Ba8!?; in this
position.
[ A playable move was: >= 26...Ba8!?; "/+" {Diagram?} which also favors Black. ].
27.Bd7,
{Box? Diagram?}
This is now the only real move
for White in this position.
[ The continuation:
27.Bh5?!
d3!; 28.Qxd3
Qxd3; 29.Rxd3
f2; "-/+" {Diagram?}
wins for Black here.
Also bad is: 27.Bf7?
Bf5!;
"-/+" {Diagram?}
and Black should win.
(This is a drastic improvement
over the analysis given by
Nunn, Emms, and Burgess.) ].
27...f2!; {Diagram?}
Black now has a definite threat
here, in this position.
[ Black could play:
27...d3!?;
"/+" (Maybe "-/+") {Diagram?}
which is also good for him. ].
28.Rf1[]; {Diagram?}
This is definitely forced here.
[ Simply terrible is:
28.Bxc8??
Qe1+; 29.Qf1
Qxd1; 30.Ba6, {Diagram?}
Uh-oh, ... bad news.
This is forced for White. (30.Qxd1??
f1Q+; 31.Qxf1
Rxf1#)
30...Qxc2;
"-/+" {Diagram?}
and Black is winning easily.
A bad line for White is:
28.Qf1?
Ba6!;
"-/+" {Diagram?}
and Black should win. (- Nunn, Emms, &
Burgess.) ].
28...d3; ('!') {Diagram?}
Now Black is winning here,
no matter what White plays.
29.Rc3
Bxd7; {Diagram?}
Black decides to rid himself of
the pesky Bishop on d7 ...
he has probably
also has seen
a win that White has no defense to.
[ Also playable - and good for Black -
was the move: 29...Qe2!?;
"/+" {Diagram?}
when Black is clearly better. ].
30.cxd7, {Diagram?}
This seems to be forced as well.
[ Much worse would be: 30.Rxd3?
Be6!; 31.Qc2
Qb6;
"-/+" {Diagram?}
when Black is winning. ].
30...e4; 31.Qc8,
{Diagram?}
White now threatens Qxf8, and d8(Q); winning.
[ Several of my students have suggested the move: 31.a3!?
(To stop any ...Bb4)
but Black wins with ...Qe1, just as he does in the actual game.
]
31...Bd8;
('!') {Diagram?}
This is virtually forced.
[ Terrible is: 31...Rxc8+??; 32.Rxc8+!, ("+/-") {Diagram?} and White mates.
Also bad is: 31...h6??; 32.Qxf8+ Bxf8;
33.d8(Q), ("+/-") {Diagram?}
and White is winning. ].
32.Qc4, {Diagram?}
White continues to thrash about.
(It is always
amusing to watch.
Usually a good player knows he is
lost well before he resigns.
I am curious
to know ... when did MacDonnell know
that this game was lost for him?)
[ Maybe 32.b3!?; {Diagram?} but Black would still win.
About the same is:
32.Qc6
Qe2; 33.Rcc1
Qxb2; 34.Qc5
Qf6;
"/+" (Maybe "-/+")
{Diagram?} and Black's three (far advanced)
pawns should carry the day ...
for
the 2nd player. ].
32...Qe1!; (Maybe - '!!')
{Diagram?}
Black buries his most powerful
piece on White's first row.
(Then immolates it with pawns.)
But the move is not in vain, like a Phoenix from the ashes - the Queen will rise again!
[ Maybe Black could also try: 32...Qe2!?; "/+" ].
The next few moves are all forced.
33.Rc1
d2; 34.Qc5
Rg8!;
{Diagram?}
This is the safest square for
Black's Rook in this position.
Basically (now) Black has put all his
faith in his Queen and his passed
pawns.
(His Rook and Bishop have
just about taken the day off!)
[ A huge mistake would be: 34...dxc1Q??; 35.Qxf8#, missing a simple mate. ].
35.Rd1, {Diagram?}
This is close to being forced.
[ Black also wins after: 35.Rcxe1!?
fxe1Q; 36.Qg1
Bh4; 37.g3
Qe2; 38.gxh4
e3;
39.h3
Qd3; "-/+" {Diagram?}
White cannot stop the advanced
of the connected,
passed-pawns. ].
35...e3; 36.Qc3,
{Diagram?}
White seems to have defended
relatively well.
(Or ... as well as could be reasonably
expected, especially given the situation.)
[ About the same was:
= 36.h3!?
e2; "-/+" {Diagram?}
and Black will win.
(With no real problems.) ].
"Now for a truly magical finish ... "
- Nunn, Emms, and Burgess.
36...Qxd1!!; 37.Rxd1
e2!; {Diagram.}
White Resigns.
(The box says its mate shortly.)
Black's lowly pawns have brought White's entire army to its knees!
A glorious game, one proving the
power of a 'pawn roller' in rare
and majestic style.
----> PAWN POWER!!!
Truly ... A ONE IN A MILLION, ULTRA - BRILLIANT FINISH ... to a chess game!!
I call this game, "The LaBourdonnais ...
{Super} IMMORTAL GAME!!!"
---> I also refer
to this game as: "The ULTIMATE
Pawn-Roller."
***
The final position is so pretty, it deserves a picture. {A
diagram.}
***
By way of a
Bibliography:
I have seen this game in print, many, many, many times over the years ...
far too often to try and remember or
list all of them here. Just let me say
is a very well-known game,
and has
annotated by players and writers since
BEFORE the days of Paul Morphy!
The best annotations on this game,
- I believe - are in the book:
"The World's Greatest Chess Games."
(By GM John Nunn, GM John Emms, FM Graham
Burgess. Copyright, 1998.)
This is a FANTASTIC
book. If you
love the game of chess, and would like
to explore this
game to a higher level,
you must get this book.
Copyright (c) A.J. Goldsby I. Copyright (c) A.J.G; 2002.
0 - 1
Click HERE to see a modern GM game ... that also features a fabulous Black pawn-roller.
***
A
former student asked me if I knew of any games that parallel this one.
In August of 2003, I came across this game:
The
following contest also features an incredible pawn roller ... very reminiscent
of this game:
1.d4, Nf6; 2.Nf3, c5!?; 3.d5, g6; 4.Nc3!?, Bg7; 5.e4,
d6; 6.Be2, 0-0; 7.0-0, Na6; 8.Bf4, Nc7;
9.a4, b6; 10.Re1, a6; 11.h3, White obviously plans
e4-e5; Black seeks to implement ...b7-b5.
11...Nd7!?; 12.Bc4!?, White wishes to stop Black from achieving his
Q-side advance ... the move
Qd2 has also been played in this position. 12...Rb8; 13.Qd3,
f6!?; (Black wishes to prevent White
from playing e4-e5. This move is dubious, according to G.
Nesis.) 14.Rab1, Ne5!?; 15.Nxe5!, fxe5;
16.Be3, Black has managed to open the f-file, but has a bad Bishop.
The play is obviously on the Q-side
in this position. 16...Bd7!?; (Maybe - ?!') Black gives up a pawn,
but thinks he is laying a deep trap. The
move >/= 16...Qd7 was an improvement, but White is better in any case. 17.Bxa6!!,
Nxa6; 18.Qxa6,
18...b5!; The point - White's Queen is soon trapped. 19.Nxb5,
Bxb5; 20.axb5, Ra8; 21.Qb7!?, Rb8;
22.Qa6, Ra8; 23.Qc6, Rc8; Black appears to have a draw by
simply continuing to chase the White Q
around the board, i.e. Qa6, Ra8; Qc6, Rc8; Qa6, Ra8; and the game is drawn by a
three-time repetition
of the position. But now White throws out a curve ball to Black. 24.b4!!,
Rxc6; Black has no choice but
to accept - he is down too much material to allow the Queen to escape! 25.dxc6!,
My natural instinct was
to capture the other way. 25...e6; Not </= 25...cxb4?!;
26.b6!, and White is better. 26.Red1!, Qb8;
27.bxc5, d5[]; 28.exd5, exd5; 29.Rxd5, Qe8!?; Now
simply 30.c4 should win eventually, but White
finds something MUCH better! 30.c7!!, Qf7; 31.b6!, Qxd5;
32.b7, Black RESIGNS, 1-0.
After the nearly forced ...Qxb7; Rxb7, Rc8; Rb8, White will win
easily.
GM Alexander Khalifman - GM Ermenkov;
International (Masters) Tournament, Elenite,
1994.
[See the book of Khalifman's games by Gennady Nesis. Game # 44, page #
76.]
Game first posted on my web-site: Saturday / August 10th, 2002.
(Last updated on: Saturday - September 13th, 2003.)
***
I
have quite a history with this game. I remember a gentleman at the Pensacola
Chess Club
virtually forcing me to analyze games with him every week back in the 1960's.
(In those days,
I would much rather play - than look at a pretty game.) But today I know I owe
this person a
tremendous debt - he instilled in me a deep appreciation for the history of the
game. He also
helped me understand very early there were many great games out there and that
by subjecting
these games to a deep analysis, I would definitely be able to improve.
I
have several different versions of this game on my hard drive. My deep analysis
(version)
contains too many variations to reproduce here. (But this version should be more
than
enough to convince you what a truly wonderful and exceptional game this
is.)
***
This
is NOT the original document I developed in ChessBase.
That document was much too
difficult (Too Lengthy!!) to reproduce here. I actually developed
this version specifically for my
web page. If you would like a copy of this game, (the actual ChessBase
file); to study on your
own computer, please contact me.
Click
HERE
to return to my Yahoo/GeoCities chess web site.
(Home Page.)
Click
HERE
to go to, or to return to my Yahoo/GeoCities chess web site.
("Best Games" page.)
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Copyright A.J. Goldsby I. © A.J. Goldsby, 1983-2005.
Copyright (©) A.J. Goldsby, 2006. All rights reserved.