Eduard Gufeld (2300) - Lubosh Kavalek (2300)
 [C64]
World Student Olympiad
Marianske Lazne, 1962.

 [A.J. Goldsby I]

  Click  HERE  to see an explanation of the symbols I use.  


This is a fantastic game of chess, and a true masterpiece by the (future)
GM L. Kavalek. It is also a very unusual and intricate tactical sequence. 

It is also a fantastic game to illustrate the power of the foot soldiers.

GM A. Soltis ranks this game as the SEVENTH BEST  (#7)  game ... ... ... ... ...
of the whole of the 20th Century!

***

While I will not argue that this is not a great game, I contend with the high ranking
given it by GM Andy Soltis. The following are my reasons:

  1. Black wins this game, and does so rather quickly.
    (I was taught as a youngster this is NOT good chess!!)

  2. Black actually plays a line that most books consider dangerous ... 
    and White fails to meet it properly.

  3. White's handling of the opening, - especially by modern opening 
    standards - is very risky and poor.

  4. Black gives up material in this game, and it is not entirely clear if 
    this sacrifice is 100% sound.

  5. It is not entirely clear that Black even played the very best line.

  6. White's makes many errors. The most noticeable is 12.Kd1?, 
    which GM Huebner has referred to as a simple blunder.

***

But my objections are  ONLY  with the idea that this game belongs in the list of,
"The Top Ten" overall, or in the ten best games of the 20th century.

This IS a wonderful game of chess and certainly perhaps one of the best games
Kavalek ever played. It is also a game that deserves to be much better known
than it is!!

GM E. Gufeld is both a colorful player and writer known for his attacking chess and
his aggressive style. (Gufeld was also a successful coach in the former USSR.) 

GM L. Kavalek was one of the best players in Czechoslovakia ... before emigrating
to the U.S. (He later won {clear} first place in the U.S. Championship in 1978.)

THE GAME "In an extremely original encounter ... "   - GM John Emms.
(The fine GM and excellent writer goes on to give an outstanding verbal description of
this game. But I don't to give away too much at the beginning ... and perhaps spoil the
joy of discovery for you!!) {A.J.G.}

(This is also the finest annotation job you will see anywhere on this game. I give just 
  about every significant variation given by GM Andy Soltis. I do NOT give every line 
  given by the "Mammoth" book, {See item #2 of the Bibliography at the end of this 
  game.};  but their analysis strikes me as a tad artificial, and in many cases, just 
  plain bad! You will also find dozens of lines that originate with me and no one else!!!) 


There are almost no diagrams, so you will definitely need a chess board for this one! 
 --->  My goal was to create a very thorough analysis of this game, maybe the best 
 that had ever been done on this game. Hopefully, even a Master would enjoy these 
 annotations. (And find food for thought.) But my primary emphasis was to create a 
 web page that even the most basic beginning-chess-player should be able to follow... 
 and perhaps even learn something! Please  drop me a line  if you enjoyed this game! 


The game starts off as a Ruy Lopez.

(My annotations here are primarily based on those of GM A. Soltis's.)

1.e4 e52.Nf3 Nc63.Bb5 Bc5!?;   {Diagram?}
MCO calls this line ... "The Classical (Cordel) Defense."

While some sources consider this a little adventurous, it is certainly a sound move
by the opening principles I teach my students.
# 1.)  Control the center.
# 2.)  Rapidly develop your pieces.
# 3.)  Protect your King and castle early.
 (This also means developing your pieces - with the idea of getting out the pieces that
   will enable you to castle first - before the rest of your forces are brought out.)
# 4.)  Maintain the material balance. (This is the same as the Nimzovichian concept
of "square control." I.e., if my opponent controls a key central square, I should reciprocate.) 

After many years of being considered almost dubious by theory, this classical defense
to the Ruy Lopez is making a comeback. (But many GM's prefer to play ...a6; before
bringing out the Black dark-squared Bishop.)

      [ The main line of the Ruy is: 3...a6!;  4.Ba4 Nf6;  5.0-0 Be7;  (5...Nxe4!?)  
        
6.Re1 b5; 7.Bb3 d6;  8.c3 0-0;  9.h3, "+/=" {Diagram?}  and White keeps 
         a small edge.  [ See MCO-14; pages # 40 through page # 93. ]  ]

4.c3, ('!') {Diagram?}
The main line. White prepares an immediate d2-d4, which will also gain
 a tempo off the prelate on the c5-square.

     [ 4.0-0!? ]

4...f5!?;  {Diagram?}
This is Black's most energetic option here.
 (Most books consider this move the main line here.)

This is actually a line known as: "The Cordel Gambit."
(Some books refer to it as: "The Classical Defence's Gambit.")

To me this line is simply speculative, and should end in a solid advantage for
White ... with correct play.

*****

     [ White gains an advantage after: 4...Nf6; 5.0-0 0-0; 6.d4 Bb6
       7.Re1
, "+/=" {Diagram?} 
and White is a little better. 
       (But this line is MUCH more reliable, in terms of modern opening theory, than 
        what happened in the game.)

       This position has occurred at the Master level literally dozens of times.
       (Over 200 different times, according to ChessBase's on-line database.) 

       One of the most famous examples is the encounter:
       GM W. Unzicker - GM R.J. Fischer; 
       FIDE Olympiad, (Men's Finals, "A"); Leipzig; Germany, 1962.

       An encounter between 2 GM's:
       GM Alex Shabalov - GM Ben Finegold;
       Foxwoods Open, Connecticut, USA,  2002.

       The most recent example I could find was: 
       P. Folk - P. Van Hoolandt; 
       XXVI Valdostano Open.

***

       Black can also play: 4...Qf6!?5.0-0 Nge76.b4, "+/=" {Diagram?}
       when White has a very small, yet clear, advantage here.

       By searching the database, I found over a dozen examples of thus position at
       the Master or GM level.

       A few examples:
       M. Yudovich - A. Tolush;  U.S.S.R. Championships, Leningrad, RUS; 1939.
       A. Karpov - S. Mariotti;  Portoroz/Ljublana, 1975.
       J. Hjartarsson - Karlsson;  Icelandanic Championship, Reykjavik, ICE; 1979.

       White won the overwhelming majority of these games, yet the computer says the
       position is almost equal. I prefer an evaluation of: "White is slightly better," based
       on an edge in space and a slightly more organized-looking position. {A.J.G.}  ]

*****

5.d4!, {Diagram?}  (big Pawn-center)
The most consistent and energetic option for White. And most opening books
consider this to be the main line here.

"For years this move had been widely regarded as a virtual refutation 
  of Black's speculative opening."  - GM Andy Soltis.

Soltis does not give this move an exclam, but several of my reference books on
the Ruy Lopez do.

     [  White could play the slower: 5.d3!? with a good game.
         White could also play: 5.Bxc6!? dxc6; 6.Nxe5, "+/="  {Diagram?} 
         and White has a slight edge.  ]

5...fxe4;  {Box?}  {Diagram?}
This is virtually forced for Black.

     [  Much worse for the 2nd player is: 5...Bb6?!; 6.Bg5! Nge7; 7.Bxc6 dxc6;
        8.Nxe5, "+/" {Diagram?}  and White is clearly better. 

        Interesting was:  5...exd4!?;  6.cxd4!, {Diagram?}  (6.e5!? dxc3; 7.Nxc3, "~")
        6...Bb4+;  7.Nc3 fxe4;  8.Bg5! Be7;  9.Nxe4, "~" {Diagram?}
        Maybe White is a little better in this position. ("+/=")
        (Line by - GM Andy Soltis.)  ]

6.Ng5!?,  {Diagram?}
This move is bold ... even a little foolhardy ... according to most modern opening books. 

"White tries for a quick knock-out."  - GM Andy Soltis

*****

     [  Much better is: 6.dxc5 exf3; 7.Qxf3, "+/=" {Diagram?} with a small, but solid 
        advantage for White.   - GM Andy Soltis. 

        Or the  main line,  according to  MCO,  is the following continuation: 
        >/=  6.Bxc6, ('!') {Diagram?}  This is also a much better line than what was actually 
        played in this game.  6...dxc67.Nfd2 Bd6!?8.dxe5 e3!?9.fxe3 Bc510.0-0
        10...Bxe3+;  {Diagram?} The end of the column.  11.Kh1 Qe7; 12.Qf3 Bg513.b3, 
        13...Nh6; 14.Ba3 Qe6; 15.Ne4, "+/="  {Diagram?}   
        White is clearly (a little) better here. 
        Mikhailov - Sapundzhiev;  Correspondence, 1992.  
        [ See MCO-14;  page # 43, column # 1, & also note (f.). ].  

        A bland alternative is: 6.Nxe5!? Nxe5; 7.Qh5+!? Ng6!; 8.dxc5 Nf6; 9.Qg5, 
        9...c6!;  {Diagram?} According to 2 different books on the Ruy Lopez I have, White 
        gets zero advantage from this particular sub-variation.  10.Be2 d5;  11.cxd6 Qxd6;  
        12.Be3 Be6; 13.Na3 Qc7; 14.Nc2 0-0; 15.Nd4, "=" {Diagram?} 
        The players agreed to a draw.  (GM N. de Firmian thinks White might have 
        a {very} small edge in the final position here.)  
        S. Tatai - Rantanen;  Thessaloniki (FIDE)  Olympiad, Thessaloniki, GRE; 1984. 
        [ See MCO-14; page # 43, column # 1, and note # (b.). ]  ].  

*****

6...Bb6!; {Diagram?}  
Black has several different moves he might play in this position, but this is the only 
really effective line for Black here.  

   '!' - GM Andrew Soltis.  

     [  Not as good for Black is: 6...Be7!?; 7.dxe5 Bxg5; 8.Qh5+ g6; 9.Qxg5, 
        9...Qxg5;  10.Bxg5 Nxe5; 11.Bf4 Nf7; 12.Bxc7, "+/=" {Diagram?} 
         and White is just a little bit better here. ].  

7.d5!?,  {Diagram?} 
White tries to gain a tempo off of Black's Knight on c6. 

But this move is a time waster, and definitely (at least) a little bit risky. 
(According to modern opening theory.) 

Nonetheless, had White followed this move up correctly, he might still have 
obtained a small, yet clear advantage, out of the opening. 

     [  An improvement was: 7.0-0! d5;  8.dxe5 e3!;  9.Nf3 exf2+; 10.Kh1 Nge7; 
        11.Bg5 0-0; "~"  {Diagram?} with good play for both parties at this point. (Equal?) 
        A. Mirchichi - S. Mariotti;  Venice, 1971. ].  

7...e3!;  (blocks the diagonal)  {Diagram?}  
Black prepares to sacrifice a great amount of material. 

  '!' - GM Andrew Soltis

This was probably prepared by Kavalek - and the Prague Chess Club - 
well in advance of this game. 

     [ "White was hypnotized by the memory of a Soviet miniature that ended 
        7...Nce7??; 8.Ne6!, and Black resigned."  - GM Andrew Soltis. ].  

8.Ne4!?, {Diagram?}  
This might now be forced. 
(At least according to several different writers, including Soltis.) 

NONE!  of the writers ...  {GM J. Nunn, GM R. Byrne, (who once did this game for 
his newspaper column), GM A. Soltis, and many (!!)  others}  ... make any comment 
here at all. 

But did EVERYONE (!!!) overlook something here? 

(I was riding the bus one day, and looking at this game on a magnetic set. I had a 
 flash of inspiration. "Why not 8.f4?," I thought.) 

*****

     [  GM A. Soltis gives the line: 8.dxc6!? bxc6?!; {Diagram?}  
        This is not really any good. 

         (Much better was: >= 8...exf2+!; 9.Kf1 bxc6; 10.Qh5+ g6; 11.Qe2, "~" {D?}   
         and the position is unclear. {A.J.G.})     

        9.Bxe3?!,  {Diagram?}  Another bad choice of moves by GM A. Soltis. 

          (A VERY big improvement is: >= 9.f4! Qf6; 10.Bf1!, {D?}   
          This keeps the path to f3 open for the White Queen.     
              (Or 10.Bd3!? exf4; 11.Nf3 Ne7; "~")     
          10...Qxf4; 11.Nh3!, "+/="  {Diagram?}  I don't think Black has enough 
           compensation for the material in this position. {A.J.G.} (If Black loses 
           his e-pawn ... he will be in serious trouble.) )   

        9...Bxe3; 10.Ne4?, {Diagram?}   This is very bad, Bxc6 was 
        virtually forced for White.  (Ne6!? is probably also much better than this move.)  

         (Better was: >= 10.Bxc6[] Rb8!; "=/+" {Diagram?}  Black only has a small  
          advantage from this position. {A.J.G.}  Also interesting is: 10.Ne6!?, "~")    

        10...Qh4!, "=/+" {Diagram?}  and states that: "Black has ample 
        compensation for the Knight."  - GM Andy Soltis.  

        I spent many analysis sessions ... (about 10-15 total hours); with the aid 
        of several strong and different analysis engines ... verifying the above 
        variations.  - LM A.J. Goldsby I  

***

        A  GIANT  improvement seems to be the line: 
         >/=   8.f4! Nb8;  {Diagram?}
    This seems to be forced.   

          ( A blunder is: 8...Nce7??; 9.Ne6!, "+/-" Black's Queen is smothered.   
            (And is lost to the White N.);    
             Also bad for Black is: 8...Na5?; 9.b4, "+/" {Diagram?}    
             and the Knight  is lost.       
             Maybe another playable idea here is: 8...Qf6!?;  {Diagram?}   
             with vast complications. ("+/=")   
             Maybe 8...exf4!?; ('?!') with wild play. )     

        9.Bxe3!!,  {Diagram?}  
        A nice tactic, and probably the thing that everyone may
 have 
         overlooked here.
 

          (Playable is: 9.Qh5+ g6; "~"  with an unbalanced position.)   

        9...c6;  {Diagram?}  
         According to several strong analysis engines, this move is  ... 
         more-or-less best. 

           (Bad for Black is: 9...Bxe3?!; ('?') 10.Ne6! Qf6; 11.Nxc7+ Kd8;     
           12.Nxa8, "+/" {Diagram?} when - according to several strong analysis  
           engines - White just about has a won game, from this position. {A.J.G.}     

        10.Bxb6! Qxb611.Qh5+! g612.Qe2, "+/="  {Diagram?}  
         No matter how you slice it, ALL the computer programs agree that White 
         has a very large advantage in this position!! (Maybe - "+/")  ].  

*****

8...Qh4!?;  {Diagram?}  
This looks good, several books even give it an exclam. Yet Soltis points out 
 that Black has at least one very playable alternative. 

     [ According to GM Andy Soltis, a very "promising alternative," is the following 
       continuation: 8...Nf6!?; 9.dxc6 dxc6; 10.Bd3 Nxe4; 11.Qh5+ Kf8; 12.Bxe4, 
       12...exf2+; 13.Ke2 Qf6!, {"comp"}  with a good game for Black. 
       (Variation by GM Andrew Soltis.)  ].  

9.Qf3 Nf6!?; (Is this best?) {Diagram?} 
This is both a good and solid move choice for Black. But  GM Gufeld  criticized this 
 move, and suggested instead that Black play ...Nge7; here. 

      [  Maybe actually better was: >= 9...Nge7!; 10.dxc6 bxc6; 11.g3 Qh6; 12.Be2,   
         12...exf2+; 13.Kf1 Qg6; "comp"  {Diagram?} ... "with great compensation." 
         - GM Andrew Soltis. (Maybe "=/+") 
          (I believe this line originated with GM E. Gufeld himself.  
           He gives this line in his book, "My Life In Chess.")  ].  

10.Nxf6+ gxf611.dxc6!?, {Diagram?}  
White wins a piece ... but enters great complications. 
(But I personally feel this is both unnecessary and overly risky.) 

     [  Maybe better than the game was the continuation: >= 11.Bxe3!, "~" {Diagram?} 
        (Maybe - "+/=") White is a tiny bit better. ].  

11...exf2+; {Diagram?} 
White displaces his opponent's King - a serious liability for White from this position. 

12.Kd1?!,  (Probably - '?')  {Diagram?}  
White runs away from all the open lines on the King-side.
(Actually a natural response.) 

But! .... ... ... ... 
this is simply a TERRIBLE move ... 
GM R. Huebner referred to this as "a simple blunder." 

GM A. Soltis (himself) even awards this move an entire question mark!!  

   '?' - GM Andy Soltis.   '?' - GM John Nunn.   '?!' - GM Robert Byrne. 

"Faced with a difficult position, White makes the wrong choice."  
  - GM John Emms

     [ GM Andy Soltis offers the following line - which is definitely better than what 
        was played in the game: 12.Kf1[] dxc6; ('!') {Diagram?}  This is best, Soltis 
        gives this move an exclamation point here.  (Not 12...bxc6?; 13.Be2 d5;  
         14.Be3, "+/" & White is better.  13.Be2 Rg8; 14.Qh5+ Qxh5; 15.Bxh5+, 
        15...Ke7
; 16.Nd2 Bf5; "comp"
and Black has excellent play and great 
        compensation for the material here. Several programs even consider Black 
        to be at least a little better here. ("=/+")  ].  

12...dxc6!, (releasing the QB)  {Diagram?}  
This is best, and Soltis gives it an exclam here. 
(Black threatens ...Bg4; just to get White's attention!) 

   '!' - GM Andy Soltis. 

     [  Maybe Gufeld expected: 12...bxc6; 13.g3, "+/" {Diagram?}  
        and the worm has turned. (White may even be winning.)  ].  

13.Be2, {Diagram?}   
This is pretty much forced. 

     [ Simply awful for White is: 13.Bxc6+? bxc6; 14.Qxc6+ Kf7; 15.Qxa8??, 
        15...Bg4+; {Diagram?}  and the first player loses his Queen - and has 
         a hopeless position. ("-/+")  ].  

13...Be6;  {Diagram?}  
A marvelous conception ... and one that is very rare for real chess ... 
(as compared to an artificially composed chess problem).   

"Who would have thought a few moves ago that Black would be willing to 
 exchange Queens?" - GM Andy Soltis.   

  (I am sure Gufeld saw all of this. He simply must have under-estimated the   
   amount of play Black's Pawns will give the second player here.)   

14.Qh5+ Qxh515.Bxh5+ Ke716.b3, (A very creative defense.) {Diagram?} 
"This creates a King haven at b2 and a good square for his Bishop at a3, while 
  also preventing ...Bc4."  - GM Andrew Soltis.  

     [ 16.Nd2!? ].   

16...Bd517.Ba3+ Ke618.Bg4+!?, {Diagram?}  
White decides to place his Bishop on h3, but this strikes me as a tad artificial. 

     [ 18.Bf3!? ].   

18...f519.Bh3 Rhg820.Nd2 Bxg2;  {See the diagram, just below.} 
"Black has a fourth pawn for his sacked piece ... but his initiative is winding down." 
  - GM Andy Soltis. 

(Position check:  r5r1; ppp4p; 1bp1k3; 4pp2; 8; BPP4B; P2N1pbP; R2K3R) 

*************************************************************************************************

While the first part of this game was not played perfectly, the final part of this contest 
solidly places it in Caissa's ...  "Hall Of Fame." 

   The actual game position, just before White makes his 21st move.  (guf-kav_diag1.gif, 15 KB)

21.Bxg2 Rxg222.Rf1!,  {Diagram?} 
Soltis gives this an exclam. (White avoids a lot of nastiness.)  

  '!' - GM Andy Soltis. 

     [ Not  22.Ke2? f1Q+!; {Diagram?} and Black is winning. 
        (He regains the piece and keeps all the extra Pawns.) ].  

22...Rd8; ('!')  {Diagram?}  
Black's final piece is thrust into the fight. 

23.Ke2(Take a look.)  {Diagram just below.}  
Thus far White seems to be defending very well. 

   The actual game position after White plays 23.Ke2.  (guf-kav_diag2.gif, 15 KB)

A few of my (lower-rated) students, after just a quick and casual glance at 
the position, have assumed that White must be winning. 
(They probably mainly just count pieces, White is a piece up.) 

     [ 23.Rb1?! Rd3; "-/+" ].  

23...Rxd2+!!; (What is up - with this move???)  {Diagram?}
This fantastic move ... "elevates the game towards immortality."  
 - GM A. Soltis

  '!' - GM Andy Soltis.   '!!' - GM John Emms.   '!!' - FM Graham Burgess. 

Soltis only gives this move one exclam, but I am convinced it deserves two. 

"My opponent had a moment of inspiration!" - GM E. Gufeld.  

Black sacrifices MORE material simply to dominate the dark squares ... and 
to keep his pawns from being blockaded!! 

     [  Black could also win with the somewhat routine line of:  23...e4!?; 24.Rac1, {D?} 
         White does not have many good move choices here.   (24.Nc4 f4; 25.Nxb6 f3+   
          26.Ke3 Kf5!!; "-/+" {Diagram?} Black is winning.  - GM Soltis.  
        
24...Rxh2;  "/+"  (Maybe "-/+") {Diagram?}   
         and Black is easily much better here - & probably winning. ].  

24.Kxd2 e4;  {Diagram?}  
"Black's many threats are beginning to loom... "   - GM John Emms.  

25.Bf8!,  {Diagram?}  
An active and creative move by Gufeld.  

Soltis notes that White was faced with a multitude of good plans for Black, 
 (...f5 - f4 - f3; and also e4- e3+ - e2); and finds a way to activate a Bishop 
that was shut almost completely out of the game. 

     [ In the line of: 25.c4!? Bd4; 26.Rad1 Rxh2; This might be best. 
        (
Or 26...f4!?; 27.Kc2 Ke5; 28.Bc1 c5!; "=/+"  - FM G. Burgess.   
       27.Ke2 c5; 28.Bc1 Ke5; 29.Be3!? f4; "/+" {Diagram?}  
       White is slowly getting smothered. 
       (Black is clearly much better here.)  - LM A.J. Goldsby I. ]  

25...f426.b4! Rg5!?; {Diagram?}  '!' - GM John Emms. 
Black fights to maintain his death-grip on the dark squares. 
(Maybe an exclam?)
 

GM Emms gives this move an exclam, but many hours of analysis leads 
me to believe Black's other moves may have been just as good. 
(But it might be purely a matter of taste.) 

     [ Also good was: 26...Rxh2; "=/+"  when Black is better. ("/+") ] 

27.Bc5, ('?!') (Hmmm.)  {Diagram?} 
White wants to win the pawn on f2.  

"This makes it easier for Black than 27.c4!" - GM Andy Soltis. 

  '?' - GM John Emms.   '?' - FM Graham Burgess. 

Personally I think it is a little late in the day to be criticizing White's moves ... 
no matter what the first players does, Black is probably much better!! {A.J.G.} 
  (Also note that Soltis - who as far as I am concerned, is in a class by himself -  
   gives this move no mark at all!) 

     [ The best line is: >=  27.c4! e3+!; {Diagram?}  Definitely the best move here. 
         (
GM Andy Soltis offers the following line, but it contains many flaws: 
          27...Be3+!?
; 28.Kc2?! Rg2!?; 29.Bc5?! Bxc5; 30.bxc5 Kf5!?; "=/+"   
          and Black is better. (GM John Emms  was the first to give this line,   
          so perhaps we should condemn him, and not Andy!) )   
       28.Ke2[] Rf5!29.c5 Rxf830.cxb6 axb6!?31.Rfd1 Rg8!32.a3 Rg2; 
       33.h3 Ke5; "/+" (Black is clearly much better, if not winning.)  {Diagram?}  
       Black's 3 connected-passed Pawns will carry the day. (Maybe "-/+")  
        - LM A.J. Goldsby I ].  

27...Rxc5!; (Maybe - '!!')  {Diagram?}   
Black continues his incredible sacrificial assault ... all to keep his passed pawns 
alive and mobile. 

   '!' - GM Andy Soltis.   '!' - GM John Emms. 

     [ Black also holds the advantage after the linear continuation: 
        27...Bxc528.bxc5 e3+; 29.Ke2 Rxc530.Rac1 Rb5!;  
        31.Rc2 Rg5!;  "/+"  {Diagram?}  and Black is clearly better. 
         (31...Rh5!?)  
].  

28.bxc5 Bxc5;  "/+"  (look at the material)  {Diagram just below.} 
GM Soltis notes that Black has the MOST unusual material alignment of a Bishop 
and five (!) pawns for TWO Rooks ... ... ... but Black still has a deadly initiative. 

   Black has just played his 28th move, Bishop takes a Pawn on the c5-square. Can you believe that Black's meager Bishop ... and his passed Pawns ... will defeat the WHOLE of White's army?  (guf-kav_diag3.gif, 13 KB)

29.Rab1! f3!30.Rb4, ('!')  {Diagram?}  
"Resourceful to the end." - GM John Emms. 

     [ GM John Emms provides the following line, which is most instructive: 
       30.Rh1!? Ke5; 31.Rxb7 e3+; 32.Kd3 e2; 33.Rbb1 Be7!; 
       34.h3 Bh4; "-/+" {D?}  (Believe it or not, Black is winning here.)  
       and White is helpless to stop the Black Pawns. ] 

30...Kf5!;  {Diagram?} 
Black uses his ... King!! This piece, normally best hidden in a corner during 
extreme tactical operations, is utilized to administer the knock-out blow. 
........ Incredible. 

   '!' - GM Andy Soltis.   

  This move is also much more simple ... and much more elegant ... than the 
  immediate advance of the e-pawn by Black. 

     [  Black is better after: 30...e3+!?; 31.Kd3 e2; 32.Re4+ Kf5; 33.Rxe2 fxe2; 
        34.Kxe2 Kg4; "/+"  {Diagram?} and White has a (very) poor game. 
         (But this continuation is inferior to what was actually played in the game!) ]  

31.Rd4!,  {Diagram?}  
White tries to cut off the dangerous Black Bishop from protecting the far 
advanced ground troops. 

     [  Soltis point out the amusing idea: 31.Rxe4!? Kxe4; "-/+" {Diagram?}  and 
          ... "White is helpless against a king-raid to g2."  -  GM A. Soltis. ].  

31...Bxd432.cxd4 Kf4!;  {Diagram just below}   '!' - GM Andy Soltis.  
White Resigns.  (0-1) 

  The final position ... and an amzing one at that!!!!!  (guf-kav_diag4.gif, 12 KB)
The final position of this game.

     [ Andy is kind enough to point out that it is a simple win after: 
       32...Kf433.Rxf2,   {Diagram?}  (Hmmm.) 
       This walks into a fork, but White had no decent alternatives. 
         (Or 33.Rb1, e3+;  34.Kd3, e2; "+/-"  & Black makes a couple of Q's.)    
       33...e3+; ("-/+") {Diagram?}  and Black wins easily. ]   

An amazing game. The final position is worthy of a picture. White has an extra Rook, 
all Black has is his King - yet the first player is helpless against the onset of the 
advancing Black infantry. A truly immortal finish. 

(Notice Black still has EIGHT Pawns on the board!!!)

"Since this game I always maintain that the dark-squared Bishop 
  has a magic all its own."  - GM Eduard Gufeld.  

Bibliography: I consulted over a dozen books, many magazines, and almost 
countless references from the Internet to annotate this game. But the following 
sources were easily the most helpful in my completing this task. 
# 1.)  "The 100 Best."  by  GM Andrew Soltis 
          ("The 100 Best Games of The 20th Century, {annotated} and Ranked.") 
# 2.)  [The Mammoth Book Of]  "The World's Greatest Chess Games," 
          by  GM John NunnGM John Emms,  and  FM Graham Burgess. 
          (I think Emms mostly did the analysis of this game.) 
# 3.)  "Chess HighLights of The 20th Century,"  by  FM Graham Burgess. 
# 4.)  "My Life In Chess,"  by the (late)  GM Eduard Gufeld.  
          (I consider only Gufeld's analysis of this game to be reasonably accurate.)

   0 - 1 

 (Code initially)  Generated with  ChessBase 8.0 

***

 Click  HERE  to see another (fantastic) example of Pawns ... 
(and pawn-rollers) in action. 


Copyright (c) A.J. Goldsby I.  
  Copyright
(©) A.J. Goldsby,  2002, 2003, 2004 & 2005.  

    Copyright (©) A.J. Goldsby, 2005.  All rights reserved.    


This is the full version of this game, (as it exists in my ChessBase files);
 I have NOT shortened it for publication.
 (Other than to omit the numerous diagrams!)  

Page first published in August, 2002. 
(Final version published: October 15th, 2002.
  Last update:  October 28th, 2004.)  


Click  HERE  to return to my  "Annotated Games (# 2)"  page.

Click  HERE  to go to,  (or return to); my (DownLoads) Home Page.

  Click  HERE   to go to, (or return to);  my  Geo-Cities 
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  Copyright (c)  LM  A.J. Goldsby, 2002 - 2005.  

  Copyright (©) A.J. Goldsby, 2006.  All rights reserved.  

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